Raging Blast 2's "story mode" is the "Galaxy Mode", as Bandai Namco Games America announced. Higher AI will always use the combo against players. The AI tends to use Raging Soul more often then Super Attacks. Raging Soul also allows the player to dash infinitely without depleting the timer. The timer of Raging Soul decreases over time, but will decrease faster if ki or charged Ki Blasts are sent at the opponent. Also new to the franchise, is the "Armor Break" where you can destroy your opponents' clothes and armor using with Ultimate Blast. Other notable changes are the game's theme "Battle of Omega" playing during the length of Raging Soul however, the player can change what music plays during the mode after getting the wish for it by Shenron and changing it in the options. A purple aura surrounds the character, the sky turns a fair bit darker and more clouds gather. Raging Soul also gives incredible boost of strength and defense to the character. While in Raging Soul mode, Super or Ultimate Attacks cannot be used unless a special item is equipped. Additionally, Raging Blast 2 sports the new Raging Soul System which enables characters to reach a special state, increasing their combat abilities to the ultimate level. These include signature "Pursuit Attacks" which enable players to initiate attack combos, juggling the opponent in a string of devastating strikes throughout the environment. Destructible environments, and character trademark attacks and transformations return and are true to the series.
The gameplay takes a very similar approach to that of its predecessor.